WeatherBug Debuts HTML5 Mobile Lightning Widget for Developers at SXSW
08 March 2013 9:00 PM | No Comments
First NSTIC Pilot Goes Live with Secure Online Identity Verification via Smartphone
08 March 2013 4:54 PM | No Comments
RESTON, Va.–(BUSINESS WIRE)–Daon®, a leading provider of identity management and authentication solutions worldwide, and the American Association of Airport Executives (AAAE), today announced that AAAE is the initial pilot participant to...Read More
Faith Wonderworks Establishes Infant and Child Educational App Specialty Label “Kids App Planet”
08 March 2013 9:56 AM | No Comments
TOKYO–(BUSINESS WIRE)–Faith Wonderworks, Inc. (FWW) that is known for its mobile entertainment site in Japan established “Kids App Planet”- a new label specializing in educational for smartphones and tablets geared for...Read More
Rokform Announces the Updated RokShield v3 iPhone 5 Case
07 March 2013 5:00 PM | No Comments
SANTA ANA, Calif.–(BUSINESS WIRE)–Rokform®, a leading manufacturer of functional and creative cases and accessories, announces the updated RokShield v3 case now being solely made...Read More
Incredimail Recreates the Email Experience
07 March 2013 3:00 PM | No Comments
TEL AVIV, Israel & SEATTLE–(BUSINESS WIRE)–Perion Network Ltd. (NASDAQ: PERI), developer of the leading email client Incredimail, today debuted its latest version of Incredimail, forever changing the email experience for iPad...Read More
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Windows phone 7 Archive
Posted on June 24, 2010 | No Comments"I'm gonna ask rock star Kostas... to come on. And Kostas has brought with him Windows Phone 7, which we launch this October." So sayeth Microsoft VP for Marketing Mich Mathews in introducing GM of Live Labs' Kostas Mallios, who was at the Cannes Lions advertising conference to show off the advertising capabilities of the upcoming smartphone platform. Of course, last we heard, the official company line on WP7's release was "holiday 2010," so this would definitely narrow the launch window quite a bit, as well as corroborates earlier Telstra roadmap leaks. Not an official statement, but Mathews would definitely be someone in the know here. Don't expect the folks in Redmond to go ahead and confirm -- they work on their own schedule, thank you very much -- but should someone 'fess up, can we also talk about that $150 Kinect price? Video after the break.
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Posted on June 22, 2010 | No Commentsquick appearance at MIX, but we just got the chance to go hands-on with Samsung's Omnia i8910-based Windows Phone 7 prototype phone. Interestingly, we were told that this hardware will never be released to market -- it's just for testing purposes right now. That testing is going quite well, as far as we can see -- Microsoft's people are starting to carry WP7 devices as their personal phones now, and while the software is still quite buggy, the build we saw in action was noticeably faster than before. We were also told that the hardware in the pipeline -- particularly from Samsung -- is apparently quite spectacular, and that this particular device doesn't represent the launch set of devices. We'll have to see -- we actually thought this prototype was quite handsome in person, although it's a little thicker than you might expect. Hit up the gallery for some more pics!
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Posted on June 22, 2010 | No CommentsWindows Phone 7 launch date, but it looks like we may now have a bit more specificity courtesy of Australian carrier Telstra. According to a leaked snippet from a purportedly authentic Telstra roadmap, the hereto unheard of Windows Phone 7-based HTC Mozart will be launching sometime in October -- presumably coinciding with the launch of Windows Phone 7 itself. As you may be able to tell, however, the phone pictured is actually a poor mockup (grey copy and paste border around the phone, Sense UI behind the WP7 UI, etc.) of an HTC Desire, but none other than Conflipper says that the Mozart is indeed a real device and, incidentally, headed to T-Mobile US as well.Permalink | Email this | Comments
Behind the scenes with Microsoft’s Windows Phone 7 team: ‘I think about this really as a first release’Posted on June 17, 2010 | No CommentsWindows Phone 7 engineering group, listening in on meetings with OEMs, arguments, celebrations, and all the other drama that comes with trying to ship a huge product that's new from the ground up in just a couple years' time. There aren't any blockbuster revelations in here -- no launch devices, ship dates, or prices -- but it's an interesting look at the project from Windows Phone engineering VP Terry Myerson's perspective, who acknowledges that it'll take a long time and several releases to catch up to the competition but still thinks they'll "actually have a lot of happy customers" with version one.
On a related note, some existing Windows Marketplace devs have started getting notifications that Microsoft wants to send them loaner Windows Phone 7 devices -- yes, loaners, meaning they'll need to be returned to the mother ship at some point down the road. They're apparently set up for delivery in July, which should give publishers plenty of time to stock up the Marketplace in time for that planned holiday launch.Permalink | Email this | Comments
Posted on June 15, 2010 | No CommentsWindows Phone 7's commercial success -- and Microsoft clearly knows that, having spent nearly as much (if not more) energy talking to developers since the platform's announcement than it has directly to potential end users. In particular, one area where Microsoft really wants to play ball (pardon the pun) is with a rock-sold gaming experience -- and to that end, it seems Redmond isn't being shy about putting its money where its mouth is. The rumor going around today is that Microsoft is reaching out to developers of popular iPhone games, offering cash in exchange for a Windows Phone 7 port; you might think that most of these devs would be totally down with dropping their games on a hot new platform with revenue potential, but the challenge is that WP7's development environment is different enough from the iPhone's to make porting a pretty big challenge. The dev that allegedly contacted PocketGamer.biz about the offer turned it down, saying the financial compensation was "substantial" but ultimately not enough for the amount of work he'd have to put into it -- so this might just be a question of how badly Microsoft wants to come roaring out of the gate with a great catalog of apps. They've certainly got the cash to make this happen if they decide to up the ante.Permalink | Email this | Comments
Posted on June 15, 2010 | No CommentsOur latest Windows Phone 7 gossip stems from the juicy Chinese grapevine. Rumor has it that Sony Ericsson's now testing a WP7 device -- possibly a first for the company -- codenamed "Julie," which sports a sliding QWERTY keyboard and a capacitive multitouch screen about the size of the X10's. Ah, this sure brings back touching memories of the first two WinMo Xperia sliders. Apart from the processor being clocked at 1GHz or above, little else is known about this unborn baby -- no dates, no photos ('tis our mockup on the right), but we won't question this tipster who also brought us SE's "Shakira" and the peculiar 5.5-inch Android device. Anyway, given SE's track record, it'll probably take six more months of gestation before Julie pops out.Permalink | Email this | Comments
Posted on June 11, 2010 | No Commentsnarrow set of hardware and software guidelines that restrict them from modifying the user interface? Easy, Microsoft is going to help them write unique apps. At least that's what this June 1st Microsoft job posting for a senior Windows Phone software developer says:
"We are looking for a strong and experienced developer to help the OEM to design and develop applications that make their devices stand out in the marketplace. You will also help them to bring new phones to market."
[Thanks, Abed]Permalink | Email this | Comments
Posted on June 10, 2010 | No CommentsWindows Phone 7 as a commercially viable mobile platform will ultimately depend on a great many things, but one of the biggest factors might be its chops as a gaming setup -- so naturally, we're excited to see each and every WP7 game that gets previewed right now. In March, Microsoft kicked off its so-called Rockstar competition, where student teams competed to make awesome apps (games or otherwise) for the platform in their choice of Silverlight or XNA -- and the results of the competition are finally in. Two of the top three winners were games, and the grand champion was a game by the name of -- wait for it -- "Droid." Members of the team are receiving $8,000 plus a Windows Phone, and while none of these apps are the most polished things in the world, it's a promising sign that these students were able to come in fresh on a brand new platform and produce solid version 1.0 software in less than three months' time. Hit up Microsoft's Windows Blog for the full list of winners.Permalink | Email this | Comments
Posted on June 7, 2010 | No CommentsWindows Phone 7's release by chucking the five-app cap. Well, sort of -- paid apps will have unlimited submissions, but free apps will still be limited to five per yearly cycle, with additional submissions running $19.99 each. Additionally, Microsoft is taking the wraps off its Trial API for helping developers enforce trial functionality prior to purchase, details on its push notification service, and a new option that lets publishes push their apps globally -- to every localized store in the Marketplace's reach -- in one fell swoop. The company says that it has "listened to developers and responded to changing customer behavior to make Marketplace an even better experience for all," and it certainly seems like a step in the right direction -- but we'll admit, we'd still love to see free app submissions go unlimited (what can we say, we've got a soft spot for freebies).Permalink | Email this | Comments
Posted on June 7, 2010 | No CommentsWindows Phone 7 and want to get on that gravy train as early as possible, you'll be happy to know that development hardware will be arriving "very soon." This apparently according to an unnamed Microsoft representative at a
NorwegianDutch developer event, where it was also made known that, upon the retail release of hardware, developers will be allowed to unlock five devices for their testing, although Microsoft will continue to make available pre-unlocked dev handsets after launch. Exactly what the unlocking procedure will look like remains to be seen, as does nature of these early developer-only handsets. MobileTechWorld speculates that LG's GW910 will be that handset, and since that company did provide us with the world's first official device running Windows Phone 7, we'd say that money is probably a safe bet.
[Thanks, Frank]Permalink | Email this | Comments
Posted on June 3, 2010 | No CommentsSteve Ballmer didn't say too much at D8 that we haven't heard him or others at Microsoft say in the past, but he's always an entertaining and interesting interview, and All Things Digital is upping the videos of Walt's session with Steve and Ray Ozzie now. Up first is a clip of Steve talking about how Microsoft is getting back into the mobile game and how RIM and Nokia are still formidable competitors, followed by Ray and Steve riffing on the potential of the cloud and how things can get even better for Microsoft. We'll add more as D's video people get them up -- check back!Permalink | Email this | Comments
Posted on May 26, 2010 | No Commentsan unidentified Samsung handset, but our excitement soon faded when we found out it was just a hacked-up Omnia i8910 and not a real phone. Still, the Sammy remains only the third WP7 device we've seen other than the ASUS-built test mule and the prototype LG Panther that's been popping up recently after debuting on the Engadget Show, so these two videos of it running a recent WP7 build at reMIX in France is still quite notable -- the OS seems fast and responsive, and we're told everything on the device was functional, including the GPS and camera. What's more, there's a demo of an Xbox Live Arcade / iPhone game port called Twin Blades by Press Star Studio -- it was done in a week by one programmer using 90 percent of the Xbox Live code. That's impressive, to say the least.
Of course, this device may look like an Omnia, but it doesn't have the Omnia's OMAP3 processor -- as per WP7's requirements, the internals have been swapped for a Snapdragon-based board. We're still waiting for Microsoft and its partners to show us some more interesting hardware -- let's face it, the Panther and this Samsung are almost identically boring -- but there's no denying the software itself looks to be coming along quickly. Now let's just hope it launches with enough heat to save Microsoft from another executive shuffle. Video after the break.Permalink | Email this | Comments
Posted on May 24, 2010 | No CommentsWindows Phone 7. We still don't know what devices will be running the OS nor indeed exactly when they'll be launching, but despite that we've already had the opportunity to spend quite a bit of quality time with not one but two separate versions of Microsoft's mobile revolution. And now, if that weren't enough, we've gained access to a series of detailed architectural documents about the OS courtesy of tweakers.net and HTCPedia.com, documents that detail everything from ringtones to device drivers. It's a couple-hundred pages of generally menial stuff, but there are quite a few nuggets of gold to be found in here, and we've dug them out just for you. Click on through, and let's see what we've got.Permalink | Email this | Comments