Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction

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1198765382 e3nin 007 Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction
Here we go: another E3, another Zelda. The latest in the Zelda canon is Skyward Sword, a MotionPlus compatible game that mimics the experience of holding a sword and a shield. Link’s on-screen actions mimic your actions completely including the motion of a shield in front of you.

Basically this is a more precise version of the previous Zelda Wii interface. With so many people trying so many motion controls, however, I wonder how exciting this will be in context.

e3nin 003 Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction
e3nin 004 Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction
e3nin 005 Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction
e3nin 006 Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction

If you were watching the livestream, you might have cringed at their technical difficulties and the jankiness of the controls. Miyamoto ended by acknowledging this and assuring us it’ll be totally awesome in real life.

 Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction

 Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction

 Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction  Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction  Legend of Zelda: Skyward Sword announced along with vastly improved Wii interaction

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