Developers Archive

  • App Developer Raising $450,000 in 7 Days for FLASHLIGHT app on appbackr

    PALO ALTO, Calif.–(BUSINESS WIRE)–FLASHLIGHT, the highly successful iPhone® app from developer i4software®, is launching a new app sale on wholesale marketplace appbackr. FLASHLIGHT’s third campaign will raise $450,000, the largest ...

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  • GClue Unveils Droidget Camera, a Widget Camera Platform for Android Devices

    AIZU WAKAMATSU, Japan–(BUSINESS WIRE)–GClue, Inc. (GClue), a developer of smart phone applications and middleware, has officially released Droidget Camera that displays widgets within camera...

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  • Android Version of Mega Hit Angry Birds Debuts on GetJar

    SAN MATEO, Calif.–(BUSINESS WIRE)–GetJar, the world’s second largest mobile apps store, today debuts the full Android version of the highly addictive Angry Birds game on GetJar.com for free. Over the past...

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  • N8 to be Nokia’s last Symbian-powered N-series phone, Meego FTW

    N8 to be Nokia’s last Symbian-powered N-series phone, Meego FTW

    Nokia's flagship phones, the N series, are about to undergo a change. The next in line, the N8, will be the very last N series device to run Symbian OS. From the N9 onwards, N-branded devices will run the Linux-Foundation-backed Meego.

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  • iOS 4 now available for your iPhone 3G, 3GS, newer-generation iPod touches

    iOS 4 now available for your iPhone 3G, 3GS, newer-generation iPod touches

    digg_url = 'http://digg.com/apple/iOS_4_now_available'; Right on time, Apple has unleashed iOS 4 for owners of the iPhone product codes 1,2, 2,1, and 3,1 -- in other words, the 3G, 3GS, and yet-unreleased iPhone 4. Owners of more recent iPod touches are also in luck. Interestingly, the build is 8A293 -- the exact same that was released to developers before as a GM seed -- so Apple apparently found no showstoppers pressing enough to necessitate a new build before pushing it to the public at large. It's coming up in iTunes now, so go on -- what are you waiting for?

    [Thanks to everyone who sent this in]

    iOS 4 now available for your iPhone 3G, 3GS, newer-generation iPod touches originally appeared on Engadget on Mon, 21 Jun 2010 13:05:00 EST. Please see our terms for use of feeds.

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  • AppMakr now supports GeoRSS tagging

    AppMakr now supports GeoRSS tagging

    AppMakr is a service that allows you to make simple, Internet-fed apps for the iPhone, Touch, or iPad. Historically, AppMakr has been called a glorified RSS reader but, with the addition of push notifications, a native image viewer, and GeoRSS support, they're trying to shake that image. GeoRSS is the latest addition to the product and allows content providers to stick a little XML code into their feed to mark posts with GPS coordinates. You can then use the iOS's native map-handling to view these posts on Google Maps or within the app itself.

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  • Five things to know about iOS 4.0

    Five things to know about iOS 4.0

    Welcome to the future, or at least like the first five minutes of it. iOS 4.0 should be available now for iPhone 3GS and newer (post 2009) iPod Touches. Do you have an iPhone 3G or (shudder) the first iPhone? You're SOL, my Luddite friend. Go back to the commune, you hippie. I kid, I kid. Why spend the money if you don't need to and besides, we've been playing with iOS 4.0 for a few weeks now and here are our initial comments. 1. Multi-tasking is still in its infancy - Apple gave developers very little time to really go full-bore on the problem of multi-tasking. As a result, you're basically dealing with a form of proto-multi-tasking that may or may not do what you want it to do. MG wrote about this last weekend:
    The component that all of these apps share is the ability to do fast app switching. What you may traditionally think of as multitasking isn’t the same on iOS 4. Multiple apps aren’t running all of their functions in the background at once — obviously, this would take up resources and eat up battery life. Instead, Apple allows third-party apps to do certain functions in the background now, as well as create an easy way for all apps to save their states to enable this fast app switching.
    So you're not going to go all Minority Report on your apps. You'll be able to switch out of one app - a game, say - to hit a GPS program, but there is no definitive guarantee that you'll be able to swap back into the game where you left off. In fact, Backgrounder, a jailbroken app for background activity, works better than multi-tasking in iOS 4.0 right now.

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  • Sale time: Palm slashes all apps by 50%

    Sale time: Palm slashes all apps by 50%

    Palm and AT&T held a webinar for developers on Thursday, and at said webinar they anounced a pretty sweet deal for WebOS users: a half price sale on the entire WebOS catalog.

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  • Microsoft luring iPhone game devs to Windows Phone 7 with cold, hard cash?

    Microsoft luring iPhone game devs to Windows Phone 7 with cold, hard cash?

    A solid third-party app ecosystem is going to be absolutely critical to Windows Phone 7's commercial success -- and Microsoft clearly knows that, having spent nearly as much (if not more) energy talking to developers since the platform's announcement than it has directly to potential end users. In particular, one area where Microsoft really wants to play ball (pardon the pun) is with a rock-sold gaming experience -- and to that end, it seems Redmond isn't being shy about putting its money where its mouth is. The rumor going around today is that Microsoft is reaching out to developers of popular iPhone games, offering cash in exchange for a Windows Phone 7 port; you might think that most of these devs would be totally down with dropping their games on a hot new platform with revenue potential, but the challenge is that WP7's development environment is different enough from the iPhone's to make porting a pretty big challenge. The dev that allegedly contacted PocketGamer.biz about the offer turned it down, saying the financial compensation was "substantial" but ultimately not enough for the amount of work he'd have to put into it -- so this might just be a question of how badly Microsoft wants to come roaring out of the gate with a great catalog of apps. They've certainly got the cash to make this happen if they decide to up the ante.

    Microsoft luring iPhone game devs to Windows Phone 7 with cold, hard cash? originally appeared on Engadget on Tue, 15 Jun 2010 23:42:00 EST. Please see our terms for use of feeds.

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  • AdMob CEO responds to Apple’s new advertising rules: ‘not in the best interests of users or developers’ (update: Greystripe responds)

    AdMob CEO responds to Apple’s new advertising rules: ‘not in the best interests of users or developers’ (update: Greystripe responds)

    We had a pretty good idea what Google and its AdMob division would think of Apple's new rules on outside advertising companies collecting analytics, but AdMob CEO Omar Hamoui has now spelled it out himself. In a post on the company's blog today, Hamoui says flat out that if the changes are enforced as written, they would "prohibit app developers from using AdMob and Google's advertising solutions on the iPhone." That, he says, would "not in the best interests of users or developers," noting that "in the history of technology and innovation, it's clear that competition delivers the best outcome," and that "artificial barriers to competition hurt users and developers and, in the long run, stall technological progress." As for what Google and AdMob are going to do about it, Hamoui would only say that they're going to be "speaking to Apple to express our concerns about the impact of these terms." We've also reached out to Greystripe for comment -- which would also seem to be affected by the new rules -- but have yet to hear back.

    Update: We just got a statement from Adobe's partner Greystripe, which says Apple's new rules won't prevent it from operating on the iPhone and iPad.
    "We are pleased that Apple's new terms and conditions explicitly allow Greystripe, an independent ad network, to operate on the iPhone and iPad platforms. It confirms the value of 3rd party ad networks in enabling developers to earn great revenue with their applications."

    - Dane Holewinski, Director of Marketing for Greystripe

    AdMob CEO responds to Apple's new advertising rules: 'not in the best interests of users or developers' (update: Greystripe responds) originally appeared on Engadget on Wed, 09 Jun 2010 16:32:00 EST. Please see our terms for use of feeds.

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  • Microsoft tweaks Windows Phone Marketplace policies for the better

    Microsoft tweaks Windows Phone Marketplace policies for the better

    Previously, the $99 that Windows Phone devs paid annually to get access to the Marketplace covered up to five app submissions -- but Microsoft looks like it's willing to play ball in an effort to drum up more interest in third-party development ahead of Windows Phone 7's release by chucking the five-app cap. Well, sort of -- paid apps will have unlimited submissions, but free apps will still be limited to five per yearly cycle, with additional submissions running $19.99 each. Additionally, Microsoft is taking the wraps off its Trial API for helping developers enforce trial functionality prior to purchase, details on its push notification service, and a new option that lets publishes push their apps globally -- to every localized store in the Marketplace's reach -- in one fell swoop. The company says that it has "listened to developers and responded to changing customer behavior to make Marketplace an even better experience for all," and it certainly seems like a step in the right direction -- but we'll admit, we'd still love to see free app submissions go unlimited (what can we say, we've got a soft spot for freebies).

    Microsoft tweaks Windows Phone Marketplace policies for the better originally appeared on Engadget on Mon, 07 Jun 2010 19:26:00 EST. Please see our terms for use of feeds.

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  • The Logitech Harmony Link for Google TV gets detailed

    The Logitech Harmony Link for Google TV gets detailed

    Google TV is all about blurring the lines between the web and TV -- and ads of course. Logitech is playing a key role in this project by providing the oh-so-important remote interface, and the just-detailed Logitech Harmony Link goes way behind anything currently available.

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  • AdMob’s AdWhirl adds AdSense ads

    AdMob’s AdWhirl adds AdSense ads

    What do you call alliteration when every word in the sentence starts with the same two letters, as in the headline above? Is there a word for it? If not, I propose ultralliteration. Anyway, this one’s for the developers out there: AdWhirl (which allows devs to serve ads from multiple ad networks while only requiring them [...]

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  • HTC EVO 4G gets hacked Froyo port, Sense UI be damned

    HTC EVO 4G gets hacked Froyo port, Sense UI be damned

    You know what happens when you give EVO 4Gs to a room full of some of the brightest developers the world has to offer? Well, [expletive] is going to go down, that's what -- so it comes as little surprise that the phone's already been blessed with a seemingly functional Froyo port, even though neither the phone nor the operation system have even seen a public release yet. The largest distribution of the EVO so far has come at the hands of Google itself, which provided the Android 2.1- and Sense-equipped handsets to attendees of its recent IO conference; a timely upgrade to Android 2.2 has unquestionably been a big sticking point for would-be buyers, though, so it's good to see that early owners are already hard at work making this happen. Root is naturally required for the 2.2 port to work -- and there will undoubtedly be some hurdles to overcome to make this totally usable -- but we have full faith in these lovely wunderkinds. Follow the break for video evidence of a Froyo'd EVO in the wild.

    Continue reading HTC EVO 4G gets hacked Froyo port, Sense UI be damned

    HTC EVO 4G gets hacked Froyo port, Sense UI be damned originally appeared on Engadget on Sun, 30 May 2010 12:59:00 EST. Please see our terms for use of feeds.

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  • Over Six Months Later, Google Finally Closes AdMob Acquisition

    Over Six Months Later, Google Finally Closes AdMob Acquisition

    Over six months after announcing its plans to acquire leading mobile ad network AdMob, Google has finally closed the deal. The news comes a week after the FTC unanimously approved the deal, after holding it up for months as it decided whether or not to block it on antitrust grounds. When it finally reached a decision, the FTC pointed to Apple's recent entry into the mobile ad market with iAds as evidence that there would still be plenty of competition in the nascent mobile advertising space (an argument that we made before, as did many others). The FTC may have also been swayed by blog posts from developers questioned during the FTC inquiry who felt that the deal should go through. Some developers also wrote that they felt like the FTC had an agenda and that they were being pressured to say things that would hurt Google's cause.

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