Gaming Companies Archive

  • Moshi Monsters MouthOff Now Available On The App Store

    var AdBrite_Title_Color = '0000FF'; var AdBrite_Text_Color = '000000'; var AdBrite_Background_Color = 'FFFFFF'; var AdBrite_Border_Color = 'CCCCCC'; var AdBrite_URL_Color = '008000'; try{var AdBrite_Iframe=window.top!=window.self?2:1;var AdBrite_Referrer=document.referrer==''?document.location:document.referrer;AdBrite_Referrer=encodeURIComponent(AdBrite_Referrer);}catch(e){var AdBrite_Iframe='';var AdBrite_Referrer='';} document.write(String.fromCharCode(60,83,67,82,73,80,84));document.write(' src="http://ads.adbrite.com/mb/text_group.php?sid=2053203&zs=3436385f3630&ifr='+AdBrite_Iframe+'&ref='+AdBrite_Referrer+'" type="text/javascript">');document.write(String.fromCharCode(60,47,83,67,82,73,80,84,62)); Moshi Monsters MouthOff available now for iPhone and iPod touch LONDON, UK – 13 October 2010 – Mind Candy, the global developer and publisher of...

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  • Japanese mobile gaming giant DeNA goes global with iPhone social network MiniNation

    Japanese mobile gaming giant DeNA goes global with iPhone social network MiniNation

    Japan has two listed mobile gaming companies with a multi-billion US-dollar market capitalization, GREE ($2.7 billion) and DeNA ($4.2 billion), with both companies offering services in Japan only. But DeNA just yesterday rolled out MiniNation on the App Store, a social network for the iPhone based around games and avatars that targets a global audience. MiniNation started out with a total of four (free) games in English [iTunes link], all of which are based on popular titles found on DeNA's Japanese social gaming portal, Mobage-town (which boasts 18 million members). The avatar system is already in place, and according to DeNA, the first four games (Bandit Nation, Mini Solitaire, Mini BalloonHunt and Mini NumberPlace) are just the beginning.

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  • Weaker Wii sales: Nintendo’s profit drops for first time in 6 years

    Weaker Wii sales: Nintendo’s profit drops for first time in 6 years

    Nintendo in Japan released its annual fiscal report [ENG, PDF] today, and even though pretty much every financial key figure took a nose dive, things still look pretty good on the whole. The company racked up $15.2 billion in revenue last financial year (which ended March 31, 2010), down 22% from last year. Operating profit dropped 36% to $3.8 billion, while net profit - for the first time in six years - dropped to $2.4 billion, compared with $2.9 billion a year earlier.

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  • Best of CES 2010

    Best of CES 2010

    CES is over for CrunchGear (we'll still be posting some stragglers today and tomorrw) but we'd like to reflect on the best gear we saw at the show. These few days flew by and even with the glut of 3D TVs and ereaders we were actually impressed by a few small, good things that caught our eye on the show floor. Here are the winners of CrunchGear's Best of CES 2010 informal editor poll.

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  • Playmesh Tops the Charts with #1 Game on the iPhone: iFarm downloaded 1 million times in 10 days

    Playmesh Tops the Charts with #1 Game on the iPhone: iFarm downloaded 1 million times in 10 days

    You might find this suprising, but the top social gaming companies on the iPhone are not the same ones you know of from Facebook and MySpace. Zynga, despite $54.2M in funding, has hardly made a dent on the iPhone. Neither has Playfish, which was recently bought for $300M. Playdom hasn’t done squat, either. Although “the [...]

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  • Cellufun takes on Zynga and Playdom by providing social games on “non-smart” mobile devices

    Cellufun takes on Zynga and Playdom by providing social games on “non-smart” mobile devices

    In case you didn’t notice, social gaming is taking off. And despite mounting criticism, the market is continuing to grow and doesn’t look like it’s going to stop. But so far, most of the major players are either on the major social networks (i.e., Facebook, MySpace) or on the major smartphone platforms (i.e., iPhone, Android). [...]

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