Software Bugs Archive

  • Symbian^3 reviewed in exquisite and ruthless detail by Eldar Murtazin

    Symbian^3 reviewed in exquisite and ruthless detail by Eldar Murtazin

    No folks, those mythical N8 review units still aren't on our doorsteps, but we can offer you the next best thing: a thorough (we mean thorough) overview of the Symbian^3 environment that will be front and center on Nokia's next great phone. Eldar Murtazin of mobile-review reports on everything from the sophisticated handling of contacts and caller ID pictures, through the noticeable speed improvements, past the limited utility of online widgets that display only two lines at a time, beyond the "weak spot" web browser, and all the way to Symbian's unhealthy habit of "clinging to continuity." It's an enlightening read, which pulls no punches with its conclusion: Symbian^3 is an evolutionary step up from S60 5th edition, which brings nothing new to the market and offers no comparative advantages. Strong words from Eldar, paricularly when he doesn't disclose what build of the OS he's using; his rationale, however, is that his analysis relates to overarching design decisions and ignores software bugs and version-specific foibles. Make of that what you will.

    [Thanks, scotsboyuk]

    Symbian^3 reviewed in exquisite and ruthless detail by Eldar Murtazin originally appeared on Engadget on Thu, 24 Jun 2010 06:15:00 EST. Please see our terms for use of feeds.

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  • Critical Adobe flaw: Still want Flash on your iPhone and iPad?

    Critical Adobe flaw: Still want Flash on your iPhone and iPad?

    Adobe has warned users that a critical flaw exists in its Flash, Adobe Reader, and Adobe Acrobat software, and it affects every single platform—Mac, Windows, Linux, Solaris, you name it. Should a "hacker" exploit the flaw, he or she could take control of your entire system. Not to defer to Apple's wisdom, but do you really want such a flaky piece of software running on your iPhone or iPad?

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  • Don’t Call Tech Support. Try Orkin Instead!

    Don’t Call Tech Support. Try Orkin Instead!

    Someone passed this post along to us, and since our Chinese is limited here in CrunchGear-land, I’m afraid we can’t vouch for it. The video contained may, in truth, provide the recipe for a lovely London broil for all we know, so take it with several healthy grains of salt. But at least the basic [...]

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  • Uh-oh: Looks like the Nexus One kind of sucks at multi-touch (Video)

    Uh-oh: Looks like the Nexus One kind of sucks at multi-touch (Video)

    Uh oh. On at least a few occasions, Android developers have mentioned to me that the multi-touch sensors on certain Android handsets — especially the Nexus One — seemed a bit.. flaky. I’d had nothing but solid experiences while dabbling with multi-touch in all of the apps I could find that support it, so I chalked [...]

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  • BlackBerry Storm2 hands-on and impressions

    BlackBerry Storm2 hands-on and impressions

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    For a company with the most starched, buttoned-up roots of any major wireless manufacturer, RIM's venture out of its enterprise comfort zone to the consumer space went amazingly smoothly thanks to the introduction of the original Pearl, a phone that's still sold in a variety of colors, configurations, and carriers to this day. At some point, though, it became clear that the industry was moving toward touch -- a space RIM had never dabbled in -- and the trend gave birth to the Storm, a product that had obviously been rushed to market with countless software bugs and a dodgy SurePress concept that caused more problems than it solved. With prototypes floating around in the wild mere months after its predecessor's release, RIM's message was loud and clear earlier this year: "we need to fix the Storm, and we need to do it quickly." Ultimately, it's ended up taking the company just about a year to get the Storm2 to market, a product that attempts to tweak Waterloo's touchscreen strategy just enough to undo a few mistakes and send it down the right path. Mission accomplished? Read on.

    BlackBerry Storm2 hands-on and impressions originally appeared on Engadget Mobile on Thu, 12 Nov 2009 15:00:00 EST. Please see our terms for use of feeds.

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