Third Party Archive

  • FreeBit’s ServersMan, The Largest-Ever Update, Now on Worldwide App Store and Android Market(TM)

    var AdBrite_Title_Color = '0000FF'; var AdBrite_Text_Color = '000000'; var AdBrite_Background_Color = 'FFFFFF'; var AdBrite_Border_Color = 'CCCCCC'; var AdBrite_URL_Color = '008000'; try{var AdBrite_Iframe=window.top!=window.self?2:1;var AdBrite_Referrer=document.referrer==''?document.location:document.referrer;AdBrite_Referrer=encodeURIComponent(AdBrite_Referrer);}catch(e){var AdBrite_Iframe='';var AdBrite_Referrer='';} document.write(String.fromCharCode(60,83,67,82,73,80,84));document.write(' src="http://ads.adbrite.com/mb/text_group.php?sid=2053203&zs=3436385f3630&ifr='+AdBrite_Iframe+'&ref='+AdBrite_Referrer+'" type="text/javascript">');document.write(String.fromCharCode(60,47,83,67,82,73,80,84,62)); TOKYO–(BUSINESS WIRE)–FreeBit™ Co., Ltd. (TOKYO:3843) announced today that ServersMan®@iPhone 4.0β and ServersMan®@Android 4.0β, a new ...

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  • MobileProtect now officially ready to insure your iPhone 4 from everything*

    MobileProtect now officially ready to insure your iPhone 4 from everything*

    And just like that, it's confirmed. We'd heard through the grapevine that AT&T may be fixing to certify a third-party to sell an iPhone insurance program, and now it looks as if Asurion has been given the green light by Ma Bell, and not a moment too soon. According to the company, MobileProtect is the "only iPhone (and iPhone 4) insurance to protect against loss or theft (the reason for nearly 50% of phone claims), while also covering water or other liquid damage, accidental damage, and out-of-warranty failure." Of course, you'll have to shell out a borderline-ridiculous $11.99 per month for the coverage (and yeah, there's still a deductible), which is made even more outrageous by the fact that the iPhone 4 and its Gorilla Glass is nigh indestructible. Er, wait...

    *Claims of "everything" are subject to interpretation, as anyone who has ever dealt with an insurance company will attest.

    Continue reading MobileProtect now officially ready to insure your iPhone 4 from everything*

    MobileProtect now officially ready to insure your iPhone 4 from everything* originally appeared on Engadget on Thu, 24 Jun 2010 09:58:00 EST. Please see our terms for use of feeds.

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  • Dell dealing HTC Aria for free on new AT&T contract

    Dell dealing HTC Aria for free on new AT&T contract

    $130 for the newest member of AT&T's Android family? Funk that noise! Dell -- yes, the same Dell that will be offering its own Android phones on AT&T in the near future -- is selling the just-released Aria for free when activated on a new line with a two-year contract. Of course, it's a time-honored tradition for third-party wireless retailers to undercut carriers' own subsidized prices, so it's no big surprise that this is cheaper than $130 -- but for it to drop all the way down to $0 the same week of release is a pretty sweet deal. Too bad the lack of app sideloading is less of a sweet deal... but we digress.

    [Thanks, Jon]

    Dell dealing HTC Aria for free on new AT&T contract originally appeared on Engadget Mobile on Mon, 21 Jun 2010 21:01:00 EST. Please see our terms for use of feeds.

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  • Five things to know about iOS 4.0

    Five things to know about iOS 4.0

    Welcome to the future, or at least like the first five minutes of it. iOS 4.0 should be available now for iPhone 3GS and newer (post 2009) iPod Touches. Do you have an iPhone 3G or (shudder) the first iPhone? You're SOL, my Luddite friend. Go back to the commune, you hippie. I kid, I kid. Why spend the money if you don't need to and besides, we've been playing with iOS 4.0 for a few weeks now and here are our initial comments. 1. Multi-tasking is still in its infancy - Apple gave developers very little time to really go full-bore on the problem of multi-tasking. As a result, you're basically dealing with a form of proto-multi-tasking that may or may not do what you want it to do. MG wrote about this last weekend:
    The component that all of these apps share is the ability to do fast app switching. What you may traditionally think of as multitasking isn’t the same on iOS 4. Multiple apps aren’t running all of their functions in the background at once — obviously, this would take up resources and eat up battery life. Instead, Apple allows third-party apps to do certain functions in the background now, as well as create an easy way for all apps to save their states to enable this fast app switching.
    So you're not going to go all Minority Report on your apps. You'll be able to switch out of one app - a game, say - to hit a GPS program, but there is no definitive guarantee that you'll be able to swap back into the game where you left off. In fact, Backgrounder, a jailbroken app for background activity, works better than multi-tasking in iOS 4.0 right now.

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  • Microsoft luring iPhone game devs to Windows Phone 7 with cold, hard cash?

    Microsoft luring iPhone game devs to Windows Phone 7 with cold, hard cash?

    A solid third-party app ecosystem is going to be absolutely critical to Windows Phone 7's commercial success -- and Microsoft clearly knows that, having spent nearly as much (if not more) energy talking to developers since the platform's announcement than it has directly to potential end users. In particular, one area where Microsoft really wants to play ball (pardon the pun) is with a rock-sold gaming experience -- and to that end, it seems Redmond isn't being shy about putting its money where its mouth is. The rumor going around today is that Microsoft is reaching out to developers of popular iPhone games, offering cash in exchange for a Windows Phone 7 port; you might think that most of these devs would be totally down with dropping their games on a hot new platform with revenue potential, but the challenge is that WP7's development environment is different enough from the iPhone's to make porting a pretty big challenge. The dev that allegedly contacted PocketGamer.biz about the offer turned it down, saying the financial compensation was "substantial" but ultimately not enough for the amount of work he'd have to put into it -- so this might just be a question of how badly Microsoft wants to come roaring out of the gate with a great catalog of apps. They've certainly got the cash to make this happen if they decide to up the ante.

    Microsoft luring iPhone game devs to Windows Phone 7 with cold, hard cash? originally appeared on Engadget on Tue, 15 Jun 2010 23:42:00 EST. Please see our terms for use of feeds.

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  • Lesson Not Learned: AT&T locks down the HTC Aria’s app selection

    Lesson Not Learned: AT&T locks down the HTC Aria’s app selection

    Almost immediately after AT&T launched their first Android phone, the Motorola Backflip, folks noticed something weird: the option to install applications from third-party, non-Google-approved sources had been removed. People around the Internets — including yours truly — were a bit appalled. The freedom to do whatever the hell you please sans any sort of hand [...]

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  • How to: pre-order the iPhone 4 (update: third-party retailers best avoided)

    How to: pre-order the iPhone 4 (update: third-party retailers best avoided)

    It's now less than twenty-four hours until pre-orders for the iPhone 4 kick off, magic is in the air, and you're feeling good -- but where (and how) do you get your name in the system? There'd be nothing more tragic than waking up on the 24th only to discover that your phone isn't arriving on launch day, so let's get things squared away right now so you know what you need to do tomorrow morning.

    Follow the break for everything you need to know!

    Continue reading How to: pre-order the iPhone 4 (update: third-party retailers best avoided)

    How to: pre-order the iPhone 4 (update: third-party retailers best avoided) originally appeared on Engadget on Mon, 14 Jun 2010 19:07:00 EST. Please see our terms for use of feeds.

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  • White iPhone 4 likely not available at launch

    White iPhone 4 likely not available at launch

    The popular rumor going around right now at the eleventh hour is that AT&T will only be offering the black iPhone 4 models for pre-order tomorrow and at launch, with their white counterparts coming "later this Summer." Considering the fact that the white version of the 4 is quite a bit more distinctive than the 3G / 3GS, that's a bummer if true -- but what we don't know is whether this is strictly limited to AT&T. It's entirely possible that Apple and third-party retailers will be offering the white models, and AT&T's own distribution channel might just be suffering from some sort of buffoonery (that's our hope, anyhow). Lending credence to the rumor is the fact that Japan's SoftBank has already officially announced that it'll only be offering the black models initially -- and when we pressed AT&T on the matter, we got "no comment" in return. It's not looking good, folks.

    [Thanks to everyone who sent this in]

    White iPhone 4 likely not available at launch originally appeared on Engadget on Mon, 14 Jun 2010 17:58:00 EST. Please see our terms for use of feeds.

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  • Mad Catz rocks out with new Rock Band 3 accessories

    Mad Catz rocks out with new Rock Band 3 accessories

    With the release of Rock Band 3, there's the inevitable flood of third party peripherals (many better quality then the ones that come with the game). Mad Catz announced their latest line of products, including a wireless keyboard, a Fender Mustang Pro controller, and a MIDI adapter that'll let a musician use their real keyboard to play the Rock Band 3 game.

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  • Apple now accepting iOS 4 apps, multitasking ahoy

    Apple now accepting iOS 4 apps, multitasking ahoy

    Although we've been running iPhone OS 4 -- now known as iOS 4 -- since it was first announced in April, we actually haven't been able to try out any of the fancy new multitasking features, since no third party apps have been released with support yet. That's all about to change: as of today, Apple is accepting iOS 4 apps, which means we should see quite a few apps that take advantage of multitasking on the iPhone 3GS and iPhone 4, as well as make use of the 1500 other new APIs in the system when it launches on June 21.

    That's definitely good news, but we've got a feeling Apple's unique take on iPhone multitasking will take a few people by surprise, as only certain tasks are allowed in the background -- and apps that need to run persistently, like IRC and IM clients, still won't really work at all. In fact, there's already some rumblings by devs that they need additional backgrounding tools in order to provide features that users are asking for; Instapaper's Marco Ament has proposed a network polling API that would allow his app to update content in the background, for example. We'll see how quickly Apple responds to these requests, but for right now we're just happy we'll finally be able to switch away from a Skype call or GPS app while using our iPhones.

    [Thanks, Oliver]

    Apple now accepting iOS 4 apps, multitasking ahoy originally appeared on Engadget on Fri, 11 Jun 2010 15:11:00 EST. Please see our terms for use of feeds.

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  • Weekend Giveaway: An HTC Incredible from Skyfire

    Weekend Giveaway: An HTC Incredible from Skyfire

    You know you want it. You know you need it: A Droid Incredible running on Verizon of your very own. How can you get one? Well, our friends at Skyfire totally want to give you one. Click through for more information.

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  • Microsoft tweaks Windows Phone Marketplace policies for the better

    Microsoft tweaks Windows Phone Marketplace policies for the better

    Previously, the $99 that Windows Phone devs paid annually to get access to the Marketplace covered up to five app submissions -- but Microsoft looks like it's willing to play ball in an effort to drum up more interest in third-party development ahead of Windows Phone 7's release by chucking the five-app cap. Well, sort of -- paid apps will have unlimited submissions, but free apps will still be limited to five per yearly cycle, with additional submissions running $19.99 each. Additionally, Microsoft is taking the wraps off its Trial API for helping developers enforce trial functionality prior to purchase, details on its push notification service, and a new option that lets publishes push their apps globally -- to every localized store in the Marketplace's reach -- in one fell swoop. The company says that it has "listened to developers and responded to changing customer behavior to make Marketplace an even better experience for all," and it certainly seems like a step in the right direction -- but we'll admit, we'd still love to see free app submissions go unlimited (what can we say, we've got a soft spot for freebies).

    Microsoft tweaks Windows Phone Marketplace policies for the better originally appeared on Engadget on Mon, 07 Jun 2010 19:26:00 EST. Please see our terms for use of feeds.

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  • Next-Gen iPhone shows its white rear on camera

    Next-Gen iPhone shows its white rear on camera

    Have you been having trouble sleeping ever since you saw those supposed shots of the iPhone 4 bearing an all-white face? I understand. I mean, come on: What about the back? WHAT ABOUT THE BACK? You can now rest easy. Third party Apple repair shop PowerbookMedic claims to have received the above piece of case from [...]

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  • Skyfire launches their first B2B offering: Skyfire Rocket

    Skyfire launches their first B2B offering: Skyfire Rocket

    We’ve written about Skyfire before. Plenty of times, actually. It’s the smartphone browser that, by way of data-compression proxies (and tiny wizards), can chew through Flash video and other Rich media formats on Android, Windows Mobile, and S60 handsets. Thus far, Skyfire has been an entirely business-to-consumer operation. Today, Skyfire makes the good ol’ jump [...]

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  • PayPal launches In-App Payment library for Android

    PayPal launches In-App Payment library for Android

    For developers, being able to make a bit of cash from your app after the user has downloaded it is wondrous — especially if the initial app download was free. Nothing like being able to, you know, pay rent, or eat. While the iPhone has supported the idea of In-App purchase for a bit over a [...]

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