Video Game Developer Archive

  • EA and Harmonix Rock the Mobile Gaming World with ROCK BAND™ Reloaded

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  • Square Enix boss claims console gaming on its last legs (and he’s right)

    Square Enix boss claims console gaming on its last legs (and he’s right)

    Yoichi Wada is the president and CEO of Square Enix. Square Enix is a very big video game developer and publisher, responsible for games like Final Fantasy, Dragon Quest, and Kingdom Hearts. Hence, his words mean an awful lot. His latest words: console gaming, as we know it today, has only a few years left in it. The future? It's all about the network, baby!~

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  • Do video game publishers misrepresent their games in order to get lower ratings?

    Do video game publishers misrepresent their games in order to get lower ratings?

    There's some sort of video game developer conference going on in Motreal this week (titled, to use its full name, the Montreal International Game Summit), and an interesting charge was just levied there. The CEO of A2M (the company that developed Wet), Rémi Racine, said that some game publishers will go out of their way to deceive the ESRB in order to get a lower rating for their games. You know how Hollywood tries hard to make sure the summer blockbusters are rated no higher than PG-13 in order to ensure a large audience? Same thing with video games, apparently. Why release an M-rated game, and know that your limiting your potential audience, when you can eek out with a T rating?

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  • So Duke Nukem Forever is still in development, along with another Duke game

    So Duke Nukem Forever is still in development, along with another Duke game

    I have never seen so many words used to described the goings-on of a near-dead video game developer and its near-dead video game. Only, maybe, nothing is dead at all?! I'm talking about, of course, 3D Realms and Duke Nukem Forever. The big news: apparently 3D Realms/Apogee Ltd. is still working on DNF, but just barely, and is also working on another Duke Nukem game, to be published by Take-Two. Quick, let's go back in time to 1997 when we would have cared!

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